Of Ash and Steel - Skills

Skill lines in Of Ash and Steel are learned from trainers rather than bought from a class menu, so the tree is really a list of who teaches what. Combat lines are tied to a weapon family and the attribute that family requires, utility lines cover crafting, gathering and stealth, and the two late-gam...
of 12 entries · updated 2026-09-15
Name Type Description Weapon Type Cost Prerequisite
Two-Handed Weapons Combat Skill The full two-hander line, from the basic swing chain through the heavy stagger skills to Perfect Dodge. Greatsword, Two-Handed Axe, Polearm Gold per rank, taught by a trainer Beltran's sword questline, then Gaan at the Mercenary Hall
One-Handed Blades Combat Skill The sword line: fast attack chain, riposte off a successful parry, and the heavy follow-up that breaks a guard. Sword Gold per rank, taught by a trainer Access to the capital, Strength
Dagger and Rapier Combat Skill The Dexterity light-blade line. Rapiers come with their dodge and parry skill nodes unlocked for free, so a new character can be combat-ready with one much sooner than with a two-hander, and the line's later ranks trade damage for counter windows and stamina efficiency. Dagger, Rapier Gold per rank (rapier dodge and parry nodes free) Dexterity, Dexterity trainer
Archery Combat Skill The bow line: draw speed, aimed shot damage and the stamina management that lets a Dexterity build keep firing. Bow Gold per rank, taught by a hunter trainer Dexterity, hunter contact (Free Hunters path is the quickest)
Perfect Dodge Combat Skill A timed dodge that opens a counter window instead of just avoiding the hit. Any melee Gold per rank, taught by a combat trainer Basic dodge trained, weapon line progressed
Parry Combat Skill The active block that turns an incoming blow into an opening. Sword, Axe, Mace, Two-Handed Gold per rank, taught by a combat trainer Weapon line started; shield or two-handed grip for the heavy version
Alchemy Utility Skill Brewing healing potions and buffing concoctions from gathered herbs and monster parts. None Gold per rank, taught by an alchemist Survival basics, herb gathering
Survival Utility Skill The gathering and fieldcraft line: skinning, herb and ore harvesting, cooking and the camp craft that makes long trips into the forest, swamp and ridge survivable. None Gold per rank, taught by a hunter or camp NPC None
Lockpicking Utility Skill Opening locked chests and doors without breaking them. None Gold per rank, taught by a thief contact None, but the trainer has to be found first
Weapon Sharpening Utility Skill Maintaining a blade's edge at a grindstone, which adds a flat damage bonus on top of the weapon's base value. Any Gold, taught by a smith None
Legend Crafting Crafting Skill The late-game forging route that produces a legendary weapon with chosen stats instead of a fixed named item. Any Recipe plus rare materials Late-game progression, high crafting skill
Runecraft Crafting Skill Rune work taught by Denesh, the runemaster in the capital's River District. None Taught by Denesh Access to the River District, Denesh's questline
No matching entries
Try a different search term.