Kernel Hearts - Weapons
Weapons and armament in Kernel Hearts. Each playable magical girl fights with a signature arm tied to her combat role, with the two documented leads anchoring the roster: Fernet's sword backed by summoned spirits and Spika's close-range katana. Across all units, weapons are customized through MAHOU....
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of 4 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Sword and Spirit Arms | Sword / Summoned Arms | Fernet's documented signature armament: a standard sword supported by summoning spirits. | Role: Versatile all-rounder Range: Melee with ranged spirit support Tempo: Adaptable | Fernet's default loadout |
| Katana | Katana | Spika's signature weapon, a katana used in fast, close-quarters fighting. | Role: Close-range striker Range: Melee (short) Tempo: Fast / aggressive | Spika's default loadout |
| MAHOU.OS Chip-Tuned Weapons | Modification System | The weapon and play-style customization layer of Kernel Hearts. | System: Roguelike build customization Customization: MAHOU.OS chip slots | Applied to any unit's loadout between runs |
| Elemental-Infused Arms | Elemental Weapon | Weapons tuned to elemental affinities so a unit can exploit the elemental weakness system. | System: Elemental weakness matching Examples: Fire and Ice affinities | Matched against enemy elemental weaknesses |
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