Final Fantasy VII Rebirth - Summons
Summon Materia in Final Fantasy VII Rebirth allows the player to summon powerful beings to aid in battle. Each summon charges over time and unleashes devastating attacks. Summons are unlocked through Chadley's Combat Simulator challenges and World Intel exploration across the regions. Some summons r...
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of 15 entries
· updated 2026-07-26
| Name | Type | Description | Damage Type | Ability | Unlock Condition | Unique Effect |
|---|---|---|---|---|---|---|
| Chocobo & Moogle | Summon | A Chocobo ridden by a Moogle charges into enemies, dealing physical damage and inflicting Stop on hit targets. | Physical | Stampede | Available by default at the start of the game. | Stop status on hit enemies |
| Ifrit | Summon | The fiery demon of Final Fantasy. Ifrit charges forward in a blaze, dealing massive fire damage with his Hellfire attack. | Fire | Hellfire | Available by default at the start of the game. | Heats the battlefield for passive fire damage |
| Shiva | Summon | The elegant ice queen. Shiva freezes the battlefield with Diamond Dust, dealing ice damage to all enemies and potentially freezing them solid. | Ice | Diamond Dust | Available by default at the start of the game. | Periodic party healing aura |
| Fat Chocobo | Summon | The adorable yet devastating Fat Chocobo. | Physical | Belly Flop | Available by default at the start of the game. | Scatters items on summon |
| Titan | Summon | The earth giant Titan. Crushes foes under heavy boulders and slams the ground, dealing heavy earth physical damage. | Earth | Earthen Fury | Defeat Titan in Chadley's Combat Simulator (weakened by finding Divine Intel in the Grasslands). | Grants physical shield/defense to the party |
| Phoenix | Summon | The legendary firebird. Phoenix unleashes Rebirth Flame, dealing fire damage to all enemies while simultaneously reviving any fallen party members with full HP. | Fire / Revival | Rebirth Flame | Defeat Phoenix in Chadley's Combat Simulator (weakened by finding Divine Intel in the Junon region). | Automatically revives all fallen party members |
| Alexander | Summon | A massive holy mechanical fortress. Alexander provides unmatched defensive support, casting Holy Judgment which deals holy damage while granting the entire party a powerful protective barrier. | Holy / Defensive | Holy Judgment | Defeat Alexander in Chadley's Combat Simulator (weakened by finding Divine Intel in the Corel region). | Grants party-wide damage reduction barrier |
| Kujata | Summon | A sacred celestial beast that cycles through fire, ice, and lightning elements with each attack. | Multi-elemental | Tri-Disaster | Defeat Kujata in Chadley's Combat Simulator (weakened by finding Divine Intel in the Gongaga region). | Cycles through elements, auto-targets weaknesses |
| Bahamut Arisen | Summon | The ultimate dragon. Bahamut Arisen flies high above the battlefield and charges energy before unleashing Megaflare, devastating all enemies with a screen-clearing explosion. | Non-elemental | Megaflare | Defeat Bahamut Arisen in Chadley's Combat Simulator (weakened by finding Divine Intel in the Cosmo Canyon region). | Highest damage output of all summons |
| Odin | Summon | The one-eyed rider of the apocalypse. Odin charges and uses Zantetsuken, which instantly defeats all non-boss enemies regardless of remaining HP. | Non-elemental | Zantetsuken | Defeat Odin in Chadley's Combat Simulator (weakened by finding Divine Intel in the Nibelheim region). | Instant kill on non-boss enemies; massive damage on bosses |
| Gilgamesh | Summon | The interdimensional swordsman Gilgamesh. | Non-elemental | Ultimate Illusion | Defeat Gilgamesh on Gilgamesh Island after completing all Protorelic quests and Tempering Trials. | Strikes multiple times with randomized status buffs |
| Leviathan | Summon | The massive sea serpent. Leviathan engulfs the battlefield with Tidal Wave, dealing water damage to all enemies. | Water | Tidal Wave | Unlocked automatically if you have FFVII Remake save data on your console. | AOE water damage, strong vs groups |
| Ramuh | Summon | The old sage and thunder god Ramuh. Strikes lightning down on all enemies. | Lightning | Judgment Bolt | Unlocked automatically if you have INTERmission DLC save data on your console. | Continuous field lightning strikes |
| Moogle Trio | Summon | Three cute moogles who perform cooperative physical strikes. | Physical / Support | Kupvalse | Digital pre-order bonus or DLC download. | Boosts party luck and status resistance |
| Magic Pot | Summon | A mysterious jar-dwelling creature. He doesn't attack enemies, but periodically throws items and casts support spells. | Healing / Support | Magic Elixir | Digital Deluxe Edition bonus or DLC bundle. | Heals HP/MP and grants random positive buffs |
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