Dragon's Dogma 2 - Locations
The explorable regions and settlements of Dragon's Dogma 2, spanning the human kingdom of Vermund and the Beastren nation of Battahl, plus the wildlands between and the underground paths beneath them. Locations are organized roughly in the order a player first encounters them.
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of 8 entries
· updated 2026-09-03
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Melve | Starting Village | The Arisen's first home village in Vermund. | Vermund | Village center plaza Lennart's post Melve gate defenses Inn and oxcart stop |
| Vernworth (Capital of Vermund) | Capital City | The grand royal capital of the human kingdom, seat of the Sovran's rule. | Vermund | Vernworth Castle Vocation Guild Treasury Pawn cathedral Slums and markets Oxcart station |
| Checkpoint Rest Town | Border Settlement | A fortified waypoint settlement at the border between Vermund and Battahl. | Vermund / Battahl Border | Border gate Inn Merchant stalls Campsite |
| Bakbattahl (Capital of Battahl) | Capital City | The sprawling capital of the Beastren nation. | Battahl | Royal Palace Beastren bazaar Bakbattahl battlement Undercity paths Oxcart network |
| Vermund Charnel House & Underground | Dungeon / Underground Complex | An ominous underground ossuary and tunnel network beneath Vernworth, hosting dangerous undead and linking hidden quests and lore. | Vermund | Charnel corridors Underground crypts Hidden tunnels |
| The Dragon's Peak (Dragon's Breath Crater) | Volcanic Region / Endgame Arena | A volcanic highland and the domain of major dragon encounters, representing the climactic endgame territory where the Arisen confronts the overarching threats. | Battahl Wilds | Volcanic caldera Dragon lairs Endgame climb routes |
| Vermund Highlands & Wilds | Open Wilderness | The rolling countryside, cliffs, and monster-filled trails that connect Melve, Vernworth, and outlying villages. | Vermund | Roadside campsites Griffin roosts Abandoned ruins Riftstones |
| Battahl Desert & Sparse Plains | Arid Wilderness | The sun-scorched, sandy borderlands of Battahl surrounding Bakbattahl, populated by beastren patrols, wyverns, and hazardous crevices. | Battahl | Desert caravan routes Wyvern territory Oasis campsites |
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