Dark Souls: Remastered - Bosses
Every boss encounter in Dark Souls: Remastered, from the Asylum Demon tutorial to Gwyn in the Kiln, including the optional encounters and the four Artorias of the Abyss fights. Difficulty labels assume a first playthrough at the intended level rather than a challenge run.
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of 26 entries
· updated 2026-09-15
| Name | Type | Description | Location | Phases | Difficulty | Rewards |
|---|---|---|---|---|---|---|
| Asylum Demon | Main Boss | The tutorial boss, a fat, hammer-wielding demon in the asylum courtyard. | Northern Undead Asylum | 1 | Low (tutorial boss) | Big Pilgrim's Key Demon's Great Hammer (rare drop) Soul of the Asylum Demon |
| Taurus Demon | Main Boss | A horned, axe-wielding demon fought on a narrow bridge wall with two archers above. | Undead Burg | 1 | Low | Soul of the Taurus Demon Humanity |
| Bell Gargoyles | Main Boss | Two gargoyles on the parish roof, the second arriving with a fire breath when the first is half dead. | Undead Parish | 2 | Moderate | Soul of the Bell Gargoyles Gargoyle Tail Axe (tail cut) Gargoyle Helm First Bell of Awakening |
| Capra Demon | Main Boss | A goat-headed demon with two dogs in a tiny walled courtyard, the most notorious difficulty spike in the base game. | Lower Undead Burg | 1 | High (arena and dogs, not the boss) | Key to the Depths Soul of the Capra Demon |
| Gaping Dragon | Main Boss | A colossal dragon whose chest has split into a tooth-lined maw, fought in a wide, open hall. | The Depths | 1 | Moderate | Key to Blighttown Soul of the Gaping Dragon Dragon King Greataxe (tail cut) |
| Chaos Witch Quelaag | Main Boss | A spider-bodied daughter of Chaos who fights with a sword and lava vomit in a wide chamber. | Quelaag's Domain | 1 | Moderate to High | Soul of Quelaag Second Bell of Awakening |
| Ceaseless Discharge | Main Boss | A huge, lava-covered giant at the top of the Demon Ruins. | Demon Ruins | 1 | Low with the ledge trick, Moderate otherwise | Soul of the Ceaseless Discharge |
| Moonlight Butterfly | Optional Boss | A floating, moth-like creature that hovers out of melee reach and fires soul spears and slow homing volleys. | Darkroot Garden | 1 | Low | Soul of the Moonlight Butterfly |
| Great Grey Wolf Sif | Main Boss | Artorias's companion, a giant wolf that wields a greatsword in its mouth. | Darkroot Garden | 2 | Moderate | Soul of the Great Grey Wolf Sif Covenant of Artorias |
| Iron Golem | Main Boss | A giant iron construct on the fortress roof, fought on a narrow platform with a long axe and a grab that throws the player off the edge. | Sen's Fortress | 1 | Moderate | Soul of the Iron Golem Iron Golem armour set (from Domhnall) Transport to Anor Londo |
| Ornstein and Smough | Main Boss | The defining fight of the base game: the fast Dragonslayer Ornstein and the slow Executioner Smough share one health pool. | Anor Londo | 2 | Very High | Soul of Ornstein Soul of Smough Leo Ring (Ornstein) Smough's Hammer or Dragonslayer Spear (from the souls) |
| Crossbreed Priscilla | Optional Boss | A tall, scythe-wielding half-dragon who turns invisible and leaves footprints in the snow. | Painted World of Ariamis | 1 | Moderate | Soul of Priscilla Priscilla's Dagger (tail cut) |
| Pinwheel | Main Boss | A three-faced necromancer in a cramped chamber who summons clones and fires slow projectiles. | The Catacombs | 1 | Low | Rite of Kindling Soul of Pinwheel Mask of the Father, Mother or Child |
| Gravelord Nito | Main Boss | The first of the dead, a skeletal giant who fights alongside respawning skeletons in a pitch-black cavern. | Tomb of the Giants | 1 | High | Lord Soul (Death Soul) Soul of Gravelord Nito |
| Seath the Scaleless | Main Boss | The pale, blind dragon whose first encounter in the Archives is unwinnable by design. | Crystal Cave | 1 | High (curse and breath) | Bequeathed Lord Soul Shard Soul of Seath the Scaleless Moonlight Greatsword (tail cut) |
| The Four Kings | Main Boss | A fight in absolute darkness against kings who spawn one after another on a timer, so the encounter is a damage race rather than a duel. | The Abyss | 1 | High | Bequeathed Lord Soul Shard Soul of the Four Kings |
| Bed of Chaos | Main Boss | A puzzle boss rather than a fight: two glowing orbs on either side of a collapsing root platform must be destroyed, then the central Chaos bug finished. | Lost Izalith | 3 | High (platforming, not combat) | Lord Soul (Life Soul) Soul of the Bed of Chaos |
| Gwyn, Lord of Cinder | Main Boss | The final boss, a hunched, burning knight with a fast greatsword and a lethal grab. | Kiln of the First Flame | 1 | High | Soul of Gwyn, Lord of Cinder Ending choice |
| Dark Sun Gwyndolin | Optional Boss | A hidden boss in the Darkmoon Tomb, fought in a long corridor while he teleports and fires homing arrows and soul spears. | Anor Londo, Darkmoon Tomb | 1 | Moderate | Soul of Gwyndolin Darkmoon Bow and Moonlight Arrows (from the soul) |
| Stray Demon | Optional Boss | The Asylum Demon's stronger cousin, fought in the flooded lower chamber after returning to the asylum. | Northern Undead Asylum (return visit) | 1 | High | Soul of the Stray Demon Titanite Slab (rare drop) |
| Demon Firesage | Main Boss | A fire-infused asylum demon variant in a narrow, root-filled chamber, with a magic attack in addition to the slam. | Demon Ruins | 1 | Moderate | Soul of the Demon Firesage |
| Centipede Demon | Main Boss | A lava-swimming centipede that fights on a small island surrounded by magma. | Demon Ruins | 1 | Moderate | Orange Charred Ring Soul of the Centipede Demon |
| Sanctuary Guardian | DLC Boss | The gatekeeper of the Artorias of the Abyss expansion, a lightning-charged chimera that fights in a flooded forest arena. | Royal Wood | 1 | High | Soul of the Sanctuary Guardian Guardian Tail (tail cut) |
| Knight Artorias | DLC Boss | The corrupted Abysswalker, fighting with a greatsword in one hand and dark magic in the other. | Royal Wood, Artorias's coliseum | 2 | Very High | Soul of Artorias Abyss Greatsword (from the soul) Artorias armour set (from Domhnall) |
| Black Dragon Kalameet | DLC Boss | The last dragon, fought after Hawkeye Gough shoots it out of the sky. | Royal Wood, Kalameet's valley | 1 | Very High | Soul of Black Dragon Kalameet Obsidian Greatsword (tail cut) |
| Manus, Father of the Abyss | DLC Boss | The final boss of the expansion and the source of the Abyss, a huge, ape-like sorcerer with a crushing arm, dark projectiles and a combo that ends in a homing volley. | Chasm of the Abyss | 2 | Very High | Soul of Manus Humanity |
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