Call of Duty: Modern Warfare 4 - Weapons
The weapon arsenal of Call of Duty: Modern Warfare 4, spanning the grounded firearms families of the Modern Warfare reboot era. Weapons are organized into platforms and attachment-based Gunsmith builds spanning assault rifles, submachine guns, marksman and sniper rifles, shotguns, LMGs, and handguns...
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of 9 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| M4A1 | Assault Rifle | The versatile, dependable 5.56mm assault rifle that anchors the ground-loadout of the Modern Warfare timeline. | Class: Assault Rifle Caliber: 5.56mm NATO Fire Type: Selective (semi / full-auto) Role: Balanced all-rounder | Standard loadout weapon available across the campaign and multiplayer progression |
| AK-47 | Assault Rifle | The iconic 7.62mm battle rifle renowned for raw power and reliability over precision. | Class: Assault Rifle Caliber: 7.62x39mm Fire Type: Full-auto Role: High-damage, high-recoil | Unlockable assault rifle in the multiplayer progression |
| MP5 | Submachine Gun | A compact 9mm submachine gun built for aggressive close-quarters engagements, fast reloads, and mobile skirmishing. | Class: SMG Caliber: 9mm Parabellum Fire Type: Full-auto Role: Close-quarters aggression | Unlockable SMG in multiplayer progression |
| Bolt-Action Sniper Rifle (AX-50-class) | Sniper Rifle | The heavy-caliber bolt-action marksman rifle built for one-shot eliminations at extreme range. | Class: Sniper Rifle Fire Type: Bolt-action Role: Long-range one-shot precision | Late-progression sniper unlock |
| Marksman Rifle (EBR-class) | Marksman Rifle | A semi-automatic designated-marksman rifle that bridges the gap between assault rifles and sniper platforms. | Class: Marksman Rifle Fire Type: Semi-automatic Role: Mobile precision | Unlockable marksman rifle in progression |
| Pump-Action Shotgun (Model 680-class) | Shotgun | A pump-action 12-gauge shotgun that delivers devastating one-pump blasts up close. | Class: Shotgun Fire Type: Pump-action Role: Point-blank one-shot lethality | Unlockable shotgun in progression |
| Light Machine Gun (PKM-class) | Light Machine Gun | The heavy 7.62mm belt-fed machine gun built for sustained suppressive fire and defensive holds. | Class: LMG Caliber: 7.62mm Fire Type: Full-auto (belt-fed) Role: Sustained suppressive fire | Late-progression LMG unlock |
| 9mm Handgun (Glock-class) | Handgun | The standard-issue semi-automatic sidearm carried as a backup and agile secondary. | Class: Handgun Caliber: 9mm Fire Type: Semi-automatic Role: Backup sidearm | Standard-issue secondary loadout |
| Lethal & Tactical Equipment | Equipment | The throwable equipment suite including lethal grenades, flashbangs, smoke screens, and specialty devices that shape engagements, hold angles, flush out defenders, and enable aggressive Grenadier-style tactics across modes. | Role: Utility and area denial Examples: Frag, Flash, Smoke, stun devices | Selected in custom loadouts |
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