Call of Duty: Black Ops 7 - Systems
The three content pillars of Call of Duty: Black Ops 7 and the shared systems that connect them: a four-player co-operative campaign, the multiplayer mode suite built on omni-movement, round-based Zombies, and the cross-mode progression, loadout and seasonal layers that unify the package.
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of 6 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Co-operative Campaign | Campaign Mode | The story campaign is designed for up to four players rather than a solo-only run, with squad objectives, shared progression inside a mission and revives replacing checkpoint restarts. | Players: 1 to 4 Structure: Mission-based, squad objectives Persistence: Loadout and progression carry into multiplayer | Primary story mode |
| Multiplayer | Competitive Mode | The core competitive suite: team deathmatch, objective modes and a rotating seasonal playlist set on purpose-built maps. | Players: Team-based, up to 6v6 core Structure: Playlist and ranked modes Meta: Seasonal weapon and balance updates | Competitive multiplayer mode |
| Round-based Zombies | Co-operative Survival Mode | The Treyarch survival mode returns in round-based form: waves of undead escalate in health and speed, points earned from kills buy wall weapons, doors and Perk-a-Cola machines, and the pack-a-punch machine upgrades a weapon once the map is opened up. | Players: 1 to 4 Structure: Endless escalating rounds Economy: Points from kills and repairs | Co-operative survival mode |
| Create-a-Class Loadouts | Loadout System | The loadout builder shared by multiplayer and Zombies: a primary and secondary weapon, lethal and tactical equipment, three perks, a field upgrade, a wildcard and a melee slot. | Slots: Primary, secondary, lethal, tactical, 3 perks, field upgrade, wildcard, melee Shared: Multiplayer and Zombies | Loadout menu |
| Seasonal Progression and Battle Pass | Live Service Layer | Post-launch content arrives in numbered seasons that add maps, weapons, modes and events. | Cadence: Seasonal content drops Shared: Progress tracked across modes | Post-launch live service structure |
| Cross-platform Play and Progression | Account System | One Call of Duty account carries level, unlocks, loadouts and purchases across PC, PlayStation and Xbox, with cross-play enabled between platforms. | Platforms: PC, PlayStation, Xbox Shared: Account-level progression and purchases | Call of Duty account system |
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