Atelier Resleriana: The Red Alchemist & the White Guardian - Items

The item families of Atelier Resleriana: The Red Alchemist & the White Guardian. Every usable item in the game comes out of the atelier: materials are gathered in the field and combined through synthesis into consumables and equipment, with neutralizers and catalysts shaping the result.
of 8 entries · updated 2026-09-15
Name Type Description Source
Synthesis Materials Material The raw ingredients gathered from field regions, monster drops and shops. Gathering points, monster drops and shops
Neutralizers Synthesis Material Elemental neutralizers used as building blocks in synthesis recipes. Crafted at the atelier from gathered materials
Catalysts Synthesis Material Catalysts are added to a synthesis recipe to change how it resolves, for example by shifting which traits are likely to appear on the finished item. Crafted and bought as synthesis advances
Healing Items Consumable HP and status recovery items made from herbs and other gathered materials. Crafted at the atelier
Attack Items Consumable Bombs and other offensive items that deal elemental or fixed damage when thrown. Crafted at the atelier
Support Items Consumable Buff, debuff and utility items: attack and defence boosts, stat recovery and effect removal. Crafted at the atelier
Weapons and Armor Crafted Equipment Weapons and protective gear are synthesised rather than only bought, so the equipment a character carries is another expression of the ingredient chain. Crafted at the atelier
Accessories Crafted Equipment Accessories round out a character build with stat modifiers and passive effects. Crafted at the atelier
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