Assassin's Creed Shadows - Skills
The abilities and skill systems of Assassin's Creed Shadows, split across Naoe's stealth-driven shinobi kit and Yasuke's strength-based samurai combat. Each protagonist carries a distinct progression of traversal, assassination, and combat techniques that reinforce the game's core Light and Shadow d...
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of 6 entries
· updated 2026-09-15
| Name | Type | Description | Weapon Type | Cost | Prerequisite |
|---|---|---|---|---|---|
| Shinobi Parkour & Grappling | Traversal Skill | Naoe's signature mobility suite of chained parkour, wall-running, and the grappling hook, letting her climb, swing, and traverse rooftops and castle architecture with speed and silence, opening stealth routes Yasuke cannot reach. | Naoe (Mobility) | Skill tree progression | Naoe protagonist unlocks |
| Clandestine Assassination | Special Skill | The core Hidden Ones assassination skill, allowing silent, one-shot eliminations of unaware targets with the hidden blade, including faster chained takedowns and multi-kill sequences as the tree advances. | Naoe (Hidden Blade) | Skill tree progression | Hidden blade kit |
| Throwing Tools Mastery | Passive | Enhances Naoe's smoke bombs, poison, and throwing instruments, increasing their duration, area, and utility for thinning patrols and creating the openings needed for stealth kills. | Naoe (Tools) | Skill tree progression | Unlocks in Naoe's tool branch |
| Heavy Samurai Combat | Combat Skill | Yasuke's committed open-combat skillset of parries, posture-breaking heavy swings, and armor-shattering finishers, built around standing his ground with a katana, kanabo, naginata, or great blade in the light. | Yasuke (Melee) | Skill tree progression | Yasuke protagonist unlocks |
| Matchlock Firearm Skills | Special Skill | Skills governing Yasuke's use of teppo and matchlock firearms, improving accuracy, reload, and his ability to apply gunpowder pressure between heavy melee openings. | Yasuke (Ranged) | Skill tree progression | Unlocks in Yasuke's ranged branch |
| Asymmetric Dual-Protagonist Progression | System Skill | The overarching progression system that keeps Naoe and Yasuke's skill trees, gear, and upgrades entirely separate, reinforcing their distinct roles and letting players invest in whichever playstyle matches each mission. | Shared (Naoe + Yasuke) | None (systemic) | Both protagonists available |
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