Arknights: Endfield - Skills
Rigelcore combat skills and elemental reactions in Arknights: Endfield. Operators use Basic Attacks, Battle Skills, Combo Skills, and Ultimates, while elemental damage and Physical/Arts statuses interact to trigger reactions.
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of 12 entries
· updated 2026-09-03
| Name | Type | Description | Tree | Cost | Prerequisite |
|---|---|---|---|---|---|
| Basic Attack | Skill | The Operator's standard attack chain. Basic attacks are divided into normal attack, drop attack, final attack (of a sequence), and execution/finisher moves. | Combat | 0 | None |
| Battle Skill | Skill | A timed active skill that deals damage or applies effects, powered by Skill Points (SP). | Combat | 0 | Unlocked by Operator |
| Combo Skill | Skill | The core mechanism of combat. Built through consecutive attack hits, Combo Skills deliver powerful attacks and benefit from reduced cooldowns when upgraded. | Combat | 0 | Build combo gauge through attacks |
| Ultimate | Skill | An Operator's strongest finisher ability, charged through combat actions and Ultimate Gain Effect. | Combat | 0 | Charge Ultimate gauge |
| Vulnerable Status | Status Effect | A Physical status applied primarily by Guards. | Physical Statuses | 0 | Applied by Guard physical abilities |
| Combustion Infliction | Elemental Effect | A Heat-elemental infliction applied to enemies. | Elemental Reactions | 0 | Heat elemental damage |
| Electrification Infliction | Elemental Effect | An Electric-elemental infliction applied to enemies. | Elemental Reactions | 0 | Electric elemental damage |
| Solidification Infliction | Elemental Effect | A Cryo-elemental defensive infliction. Enemies with Solidification take bonus damage from certain weapons, and consuming the effect grants Attack buffs. | Elemental Reactions | 0 | Cryo elemental damage |
| Arts Burst Reaction | Elemental Reaction | A reaction triggered when Arts damage interacts with an elemental infliction, dealing bonus damage and enabling further reaction effects. | Elemental Reactions | 0 | Arts damage on an affected enemy |
| Arts Infliction | Elemental Effect | Elemental statuses applied by Casters and Arts users that weaken enemies and set up Arts Reactions. | Combat | 0 | Arts attacks from Casters / Supporters |
| Stagger Damage | Status Effect | A Physical mechanic that breaks enemy posture and opens them to follow-up attacks. | Physical Statuses | 0 | Physical attacks, especially Great Swords |
| Skill Point (SP) Recovery | Passive | The signature function of the Vanguard class. | Support | 0 | Vanguard Operators |
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