007 First Light - Weapons

Gadgets, weapons, firearms, equipment, and vehicles available to James Bond in 007 First Light. Supplied by Q Branch and found across tactical operations, these tools support non-lethal stealth infiltration or lethal force when the Licence to Kill is authorized.
of 39 entries · updated 2026-07-28
Name Type Description Stats Source
Q-Watch Multi-Tool / Gadget Hub A modified Omega Seamaster chronograph serving as the nucleus for Bond's gadgetry. Functions: Electronics hacking, battery/chemical resource tracker, laser stun, environment scan Resource Type: Battery & Chemical Upgrades: Battery capacity expansion, faster hacking speed, enhanced laser range Issued by Q Branch at the start of field missions
Q-Lens Tactical Recon HUD Bond's primary vision overlay device. Transforms the environment into a wireframe scanning interface that detects enemies through walls/smoke, highlights hackable electronics, marks keycards, cash, and hidden intel, and acts as the targeting interface for deploying gadgets. Functions: Wall-penetrating vision, enemy tagging, interactable highlighting, gadget targeting interface Activation: Hold L1 / LB / Alt Range: High (sightline-based) Q Branch tactical equipment
Dart Phone Gadget / Non-Lethal A disguised smartphone capable of firing silent chemical tranquilizer darts to incapacitate or distract guards silently from range without raising security alarms. Effect: Instant non-lethal sleep / distraction Resource Cost: 1 Chemical Charge Range: Medium Q Branch loadout option
Laser Strap Gadget / Cut & Stun A high-intensity wearable battery-powered laser. Effect: Blinds enemies, cuts ropes/wires, ignites hazards Resource Cost: 1 Battery Charge Upgrades: Obstacle cutting, burning DOT damage Q Branch loadout option
Smoke Pod Gadget / Throwable A compact chemical canister releasing dense smoke screens. Effect: Dense visual cover, camera blind Resource Cost: 1 Chemical Charge Duration: 10 seconds Q Branch loadout option
Missile Pen Gadget / Explosive A disguised fountain pen modified by Q Branch to fire a miniaturized remote-explosive projectile. Effect: High explosive damage, obstacle destruction Resource Cost: 1 Chemical Charge Blast Radius: Medium Q Branch advanced loadout
Shockwave Camera Gadget / Crowd Control A customized camera device that emits an intense electro-magnetic shockwave pulse. Effect: Area stun pulse, armor stagger Resource Cost: 1 Battery Charge Radius: Short-to-Medium Q Branch loadout option
Flash Mine Gadget / Trap A deployable proximity mine that triggers a blinding flash and high-decibel acoustic bang upon detecting enemy movement, disorienting all nearby foes. Effect: Proximity disorientation, blind & deafen Trigger: Proximity / Remote trigger Resource Cost: 1 Battery Charge Q Branch tactical arsenal
Spy Drone Gadget / Recon A micro airborne reconnaissance drone operated via the Q-Watch. Effect: Remote scouting, distant enemy tagging, terminal hack Range: Long Resource Cost: Battery powered Q Branch high-tier upgrade
Explosive Pen Gadget / Distraction A classic disguised explosive pen device that can be attached to surfaces and detonated remotely using the Q-Watch to create massive distractions or blow open lock doors. Blast Radius: Medium Detonation: Remote Q-Watch signal Purpose: Distraction, obstacle destruction, elimination Q Branch mission gadget
Smart Glasses Gadget / Recon Q Branch smart glasses with augmented reality overlays displaying real-time guard patrol vectors, structural weaknesses, and tactical navigation waypoints. Functions: Patrol route visualization, waypoint tracking, threat rating Range: Long Battery: Integrated with Q-Watch Q Branch field equipment
Smoke Grenade Throwable Standard military canister deploying visual smoke for tactical evasions or repositioning during firefights. Effect: Area obscuration, line-of-sight break Duration: 8 seconds Count: Standard field loadout MI6 field equipment
EMP Grenade Throwable Electromagnetic pulse device disabling electronic security systems, cameras, automated turrets, and enemy comms within its blast radius. Effect: Electronic suppression Radius: Medium Duration: 15 seconds recovery Q Branch advanced field kit
Silenced Service Pistol Pistol (Suppressed) Bond's iconic suppressed Walther PPK-style sidearm. Damage: High (Headshot Lethal) Fire Rate: Semi-Automatic Suppression: High Special: Integrated silencer, low recoil Standard MI6 operative issue
Service Pistol Pistol Standard unsuppressed military sidearm used by MI6 operatives and security contractors. Damage: Moderate-High Fire Rate: Semi-Automatic Ammo: 9mm Standard Special: High velocity, easy control Standard issue / Armory loadout
PDR-9 Compact Pistol Pistol A high-capacity compact handgun favored by covert agents for quick draw speed and rapid burst firing in close quarters. Damage: Moderate Fire Rate: High Semi-Auto Ammo: 15-round mag Special: Fast draw speed Tactical armory selection
Rex Silent Pistol (Suppressed) Heavy-calibre suppressed pistol firing subsonic rounds for silent, high-impact tactical eliminations. Damage: Very High Fire Rate: Low Semi-Auto Suppression: High Special: Heavy armor damage Field acquisition / Q Branch modification
Stormer-99 Pistol Modern polymer-frame tactical handgun with extended magazine capacity and optic sight compatibility. Damage: Moderate Fire Rate: Semi-Automatic Ammo: 18-round mag Special: Low recoil, clean sight picture Enemy security forces drop
K&S Burst Pistol Pistol (Burst) Specialized burst-fire sidearm delivering 3-round bursts to quickly drop armored guards at short range. Damage: High per burst Fire Rate: 3-Round Burst Ammo: 21-round mag Special: Burst precision Elite operative drop
Stormberg .50 CAL Heavy Pistol Massive heavy-calibre hand-cannon capable of piercing body armor and light cover with immense stopping power. Damage: Extremely High Fire Rate: Low Ammo: 7-round mag Special: Barrier penetration, staggering blow Webb Industries executive guard weapon
DRX-2 Machine Pistol SMG / Machine Pistol Ultra-compact fully automatic machine pistol engineered for devastating fire density at point-blank range. Damage: Moderate Fire Rate: Very High Auto Ammo: 25-round mag Special: High close-range DPS Mercenary loadout drop
SB-10 SMG SMG Tactical submachine gun featuring exceptional handling stability and low recoil, optimal for corridor firefights. Damage: Moderate Fire Rate: High Auto Ammo: 30-round mag Special: Minimal muzzle climb Armory selection / Enemy drop
DRS-7 Silenced SMG SMG (Suppressed) Submachine gun with an integrated barrel suppressor, allowing covert squads to sweep rooms without alerting neighboring areas. Damage: Moderate Fire Rate: High Auto Suppression: High Special: Silent room clear Black ops arms cache
Osato 8 SMG SMG / Compact Carbine High-tech compact submachine gun manufactured by Osato Corporation with high armor-piercing capabilities. Damage: High Fire Rate: High Auto Ammo: 32-round mag Special: Armor piercing rounds Osato security units
Zukovsky-95 Assault Rifle Rugged heavy assault rifle firing high-calibre rifle rounds, offering maximum bullet damage and range at the expense of recoil. Damage: High Fire Rate: Moderate Auto Ammo: 30-round mag Special: Long-range punch Russian security contractor drop
Knight 1 Tactical Rifle Assault Rifle Modern bullpup tactical assault rifle with built-in red dot optic and balanced fire rate for versatility. Damage: Moderate-High Fire Rate: High Auto Ammo: 30-round mag Special: Optic sight, high accuracy MI6 armory loadout
Osato 7 Assault Rifle Assault Rifle Sleek corporate security rifle featuring controlled 3-round burst precision and high muzzle velocity. Damage: High per burst Fire Rate: Burst / Auto toggle Ammo: 30-round mag Special: Low bloom, burst accuracy Webb Industries facility armory
Storm Burst AR Assault Rifle Heavy military combat rifle built for heavy firefights and enemy suppression. Damage: High Fire Rate: High Auto Ammo: 35-round mag Special: Suppression effect Antarctic facility guard drop
Airstrip Marksman Rifle Marksman Rifle Semi-automatic designated marksman rifle equipping a medium-range scope for precision long-distance engagements. Damage: Very High Fire Rate: Semi-Auto Ammo: 10-round mag Special: Medium-range scope, high headshot multiplier Airfield sniper towers
Squire Marksman Rifle Sniper Rifle High-precision tactical bolt-action sniper rifle with high-magnification variable optic scope. Damage: Extreme Fire Rate: Bolt-Action Ammo: 5-round mag Special: Variable zoom scope, thermal option Tactical vantage point weapon caches
K&S Bolt Action Sniper Rifle Heavy anti-personnel sniper rifle capable of downing heavily armored guards with single precision shots. Damage: Extreme Fire Rate: Bolt-Action Ammo: 5-round mag Special: Armor piercing, single-shot kill Elite sniper positions
T&M Compact Shotgun Shotgun Short-barreled pump-action shotgun ideal for breaching closed doors and clearing immediate room threats. Damage: Extremely High (Close) Fire Rate: Pump-Action Ammo: 6-shell capacity Special: Door breaching, knockback Facility armories
Red Room Shotgun Combat Shotgun Heavy semi-automatic combat shotgun delivering rapid heavy buckshot spread in narrow corridors. Damage: Very High Fire Rate: Semi-Auto Ammo: 8-shell mag Special: High stopping power Slovakia facility armory
DRX 12 Gauge Shotgun Standard military-grade 12 gauge tactical shotgun designed for perimeter security enforcement. Damage: High Fire Rate: Pump-Action Ammo: 8-shell capacity Special: Wide pellet spread Security guard drop
Storm 12 Gauge Automatic Shotgun Drum-fed fully automatic shotgun delivering relentless heavy buckshot fire density. Damage: Extreme Fire Rate: Fully Automatic Ammo: 12-shell drum Special: Cover destruction, high recoil Heavy enforcer drop
Mounted Heavy Machine Gun Heavy Weapon Emplaced heavy machine gun turret offering continuous high-calibre suppressive fire during standoff events. Damage: Extremely High Fire Rate: High Auto Ammo: Unlimited (Emplaced) Special: Overheat mechanic, pierces cover Emplaced defensive positions
Missile Launcher Heavy Weapon Shoulder-fired guided anti-vehicle missile launcher used in heavy climax confrontations against armored choppers and exo-suits. Damage: Massive Fire Rate: Single-Shot Reload Ammo: Limited Special: Lock-on tracking, vehicle destruction Boss arena / Climax heavy cache
Tactical Knife Melee / Parry Tool A balanced combat knife used for parrying enemy melee strikes, executing stealth non-lethal takedowns, and disarming opponents. Damage: Moderate (Lethal when authorized) Speed: Fast Purpose: Parry timing, stealth elimination, non-lethal disarm Standard field equipment
Aston Martin Valhalla Vehicle Bond's flagship high-performance supercar customized by Q Branch. Speed: Very High Weapons: EMP Pulse, Smoke Screen, Oil Slick, Flare Countermeasures Armor: Bullet-resistant composite Special: Q-Watch integrated driving interface Q Branch vehicle bay
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