Vampire Survivors - Arcanas
Tarot card-like powerups that modify game rules. Unlocked through gameplay progression. Select up to 3 per run.
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of 22 entries
· updated 2026-07-22
| Name | Effect | Unlock |
|---|---|---|
| 0 - Game Killer | Stops XP gain; gems become exploding projectiles; chests contain 3+ items. | Defeat the final boss in Cappella Magna |
| I - Gemini | Listed weapons (Peachone, Ebony Wings, Gatti Amari, Shadow Pinion, Phiera, Sparrow) spawn with a counterpart. | Reach level 50 with Pugnala Provola |
| II - Twilight Requiem | Listed weapon projectiles explode when they expire; damage scales with Curse. | Reach level 50 with Dommario |
| III - Tragic Princess | Cooldown of listed weapons (Santa Water, Lightning Ring, Song of Mana) reduces when moving. | Reach level 50 with Porta Ladonna |
| IV - Awake | Grants +3 Revivals. Consuming a revival grants permanent +10% Max Health, +1 Armor, +5% Might, Area, Speed, and Duration. | Reach level 50 with Krochi Freetto |
| V - Chaos in the Dark Night | Projectile speed continuously oscillates between -50% and +200% over 10 seconds. | Reach level 50 with Giovanna Grana |
| VI - Sarabande of Healing | Doubles healing; healing also damages nearby enemies in a radius proportional to the amount healed. | Find the Randomazzo relic in Gallo Tower |
| VII - Iron Blue Will | Listed weapon projectiles (Knife, Axe, Phiera, Eight, Carrello) bounce up to 3 times, passing through walls and enemies. | Reach level 50 with Gennaro Belpaese |
| VIII - Mad Groove | Every 2 minutes, all stage items, experience gems, and light sources are pulled to the player. | Reach minute 31 in Mad Forest |
| IX - Divine Bloodline | Armor adds flat damage to certain weapons. | Reach level 50 with Suor Clerici |
| X - The Beginning | Starting weapon gets +3 Amount. Main weapons of active characters (e.g. | Reach level 50 with Antonio Belpaese |
| XI - Waltz of Pearls | Listed projectiles (Magic Wand, Fire Wand, Cross, Carrello) bounce up to 3 times. | Reach level 50 with Imelda Belpaese |
| XII - Out of Bounds | Freezing enemies triggers explosions. Clock Lancet deals damage. | Reach minute 31 in Gallo Tower |
| XIII - Wicked Season | Growth, Luck, Greed, and Curse double in value for a limited time at regular intervals. | Reach level 50 with Christine Davain |
| XIV - Jail of Crystal | Listed projectiles (Magic Wand, Runetracer, Sparrow, Phiera) have a chance to freeze enemies. | Reach level 50 with Pasqualina Belpaese |
| XV - Disco of Gold | Gold Fever triggers when collecting gold coins/bags. Healing is gained equal to gold collected. | Reach minute 31 in Inlaid Library |
| XVI - Slash | Enables critical hits for physical/slash weapons. Critical damage is doubled. | Reach level 50 with Lama Ladonna |
| XVII - Lost & Found Painting | Weapon Duration continuously changes between -50% and +200% over 10 seconds. | Reach level 50 with Poppea Pecorella |
| XVIII - Boogaloo of Illusions | Weapon Area continuously changes between -50% and +200% over 10 seconds. | Reach level 50 with Concetta Caciotta |
| XIX - Heart of Fire | Listed weapons (Fire Wand, Valkyrie Turner, Shadow Pinion, Phieraggi) explode on impact. Character explodes when hit. | Reach level 50 with Arca Ladonna |
| XX - Silent Old Sanctuary | Gives +3 Might and -8% Cooldown for each empty active weapon slot. Maxes at +15% Might and -40% Cooldown. | Reach minute 31 in the Dairy Plant |
| XXI - Blood Astronomia | Garlic, Soul Eater, Laurel, Clock Lancet, Song of Mana, Mannajja draw damaging zones around the player. | Reach level 50 with Poe Ratcho |
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