System Shock - Enemies

Everything that wants the hacker dead on Citadel Station, from the mutated crew on the lower decks to SHODAN's purpose-built cyborgs, roaming robots and static defences. Organic enemies fall to ballistic and laser damage, machines shrug off bullets and die to EMP, and most of the station's enemies r...
of 10 entries · updated 2026-09-15
Name Type Description Stats Location
Mutant Organic The station crew after SHODAN's mutagenic experiments, still roughly humanoid and still dressed in TriOptimum uniforms. Threat: Low individually, dangerous in groups Attacks: Melee clawing Resistance: None notable Weakness: Ballistic and laser damage at range Medical, Research and Maintenance decks
Invisible Mutant Organic A mutant variant that is effectively invisible until it attacks or is struck, revealed only by distortion in the air and the sound of its approach. Threat: High for an organic Attacks: Fast melee strikes from stealth Resistance: Cannot be targeted at range while cloaked Weakness: Area damage, spray fire and the laser rapier Maintenance and Storage decks
Cyborg Drone Cyborg The most common of SHODAN's converted crew, a half-human body with a weapon grafted onto it. Threat: Moderate Attacks: Ranged bursts, occasional melee Resistance: Partly armoured against low-calibre rounds Weakness: Head shots, magnum rounds, ion rifle Research, Storage and Flight Deck
Cyborg Elite Guard Cyborg Heavily modified security conversions built from the station's best troopers, plated and carrying military-grade rifles. Threat: High Attacks: Accurate automatic fire, heavy melee Resistance: Heavy armour against ballistic damage Weakness: Ion rifle, magnum, grenades Executive, Flight Deck and Bridge
Cortex Reaver Cyborg (elite) One of SHODAN's signature creations, a human nervous system wired into a four-legged machine frame with heavy weapon mounts. Threat: Very high Attacks: Heavy ranged fire and crushing melee Resistance: Armoured frame, resistant to small arms Weakness: Riot gun at close range, ion rifle, grenades Executive, Reactor, Bridge and Engineering
Security Robot Robot The rolling sec-units that patrol the station's secure areas. Threat: Moderate to high Attacks: Mounted firearms, alarm response Resistance: Near immunity to ballistic damage Weakness: EMP rifle and EMP grenades Storage, Executive and Engineering
Serv-Bot Robot A maintenance robot pressed into service as a guard. Threat: Low to moderate Attacks: Short-range energy discharge Resistance: Resistant to ballistic damage Weakness: EMP, laser rapier Maintenance and Storage
Flier-Bot Robot A hovering drone that patrols at head height and is easy to miss in busy rooms. Threat: Low Attacks: Rapid light fire from the air Resistance: Small target, resistant to ballistic damage Weakness: EMP, shotgun spread, laser rapier Research, Storage and Flight Deck
Security Camera Static Defence The station's ceiling cameras do not damage the hacker directly, which makes them easy to ignore and the most dangerous thing on a deck. Threat: Indirect, escalates the whole deck Attacks: Raises station alert level Resistance: Fragile when hit Weakness: Any weapon, EMP grenades Every deck from Research upward
Zero-Point Energy Cannon Turret The station's heaviest fixed defence, a ceiling or wall mounted cannon that fires concentrated energy bursts and can kill the hacker in a couple of hits. Threat: Very high if engaged head on Attacks: Heavy energy bursts Resistance: Immune to bullets Weakness: EMP, control node destruction, avoidance Executive, Bridge and Engineering
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