Duet Night Abyss - Weapons

The weapon families of Duet Night Abyss. Every character equips one melee and one ranged weapon, and the two halves of the loadout are built on opposite resource rules: melee attacks generate Phoxene energy, ranged attacks spend it. The launch line-up shipped 45 melee and ranged weapons across eleve...
of 15 entries · updated 2026-09-15
Name Type Description Stats Source
Sword Melee Weapon Type The balanced one-handed melee family: moderate reach, moderate speed and a moveset that bridges the gap between the fast blades and the heavy two-handers. Class: Melee Reach: Medium Speed: Moderate Resource: Generates Phoxene on hit Weapon index and shop/unlock sources at launch
Greatsword Melee Weapon Type The heavy melee family, built for single-target and boss damage at the cost of swing speed. Class: Melee Reach: Long Speed: Slow Resource: Generates Phoxene on hit Weapon index; greatsword family list
Dual Blades Melee Weapon Type Paired blades built around quick follow-ups and fast hit counts. Class: Melee Reach: Short Speed: Very fast Resource: Generates Phoxene on hit Weapon index; dual blades family list
Katana Melee Weapon Type A single-edge blade family with long, committed slashes and high per-hit damage. Class: Melee Reach: Medium to long Speed: Moderate Resource: Generates Phoxene on hit Weapon index; katana family list
Polearm Melee Weapon Type The longest-reaching melee family, built around thrusts and wide sweeps that keep enemies at the edge of the character's hitbox. Class: Melee Reach: Long Speed: Moderate Resource: Generates Phoxene on hit Weapon index; polearm family list
Whipsword Melee Weapon Type A segmented blade that extends into a whip, giving the family the widest swing arcs in the melee roster. Class: Melee Reach: Very long (extended) Speed: Moderate Resource: Generates Phoxene on hit Weapon index; whipsword family list
Pistol Ranged Weapon Type The basic sidearm family and the cheapest ranged half of a loadout. Class: Ranged Fire Mode: Single shot Resource: Consumes Phoxene Weapon index; pistol family list
Dual Pistols Ranged Weapon Type Twin sidearms that trade the single pistol's efficiency for a much higher rate of fire. Class: Ranged Fire Mode: Rapid paired fire Resource: Consumes Phoxene Weapon index; dual pistols family list
Assault Rifle Ranged Weapon Type The sustained-fire ranged family, covering mid-range pressure with automatic fire. Class: Ranged Fire Mode: Automatic Resource: Consumes Phoxene Weapon index; assault rifle family list
Shotgun Ranged Weapon Type A close-range burst family that trades reach for damage per trigger pull. Class: Ranged Fire Mode: Spread burst Resource: Consumes Phoxene Weapon index; shotgun family list
Grenade Launcher Ranged Weapon Type The area-damage ranged family, lobbing explosives that hit groups rather than single targets. Class: Ranged Fire Mode: Arcing explosive Resource: Consumes Phoxene Weapon index; grenade launcher family list
Siren's Kiss Polearm (named weapon) A named polearm in the weapon index, listed under the polearm family alongside the Vernal Jade Halberd. Class: Melee Family: Polearm Weapon index; named polearm entry
Vernal Jade Halberd Polearm (named weapon) A second named polearm in the weapon index, sitting in the same family as Siren's Kiss. Class: Melee Family: Polearm Weapon index; named polearm entry
Flamme De Epuration Named weapon (guidebook reward) A named weapon handed out by the Beginner's Guidebook progression track. Acquisition: Beginner's Guidebook Phase 01 Beginner's Guidebook Phase 01, after enhancing any weapon to Lv. 20
Ironforger Named weapon A named weapon listed in the weapon index alongside the guidebook rewards. Acquisition: Named weapon index Weapon index; named weapon entry
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