DOOM: The Dark Ages - Weapons
The focused medieval-influenced arsenal of DOOM: The Dark Ages. Combat is built around a handful of grounded firearms (Shotgun, Super Shotgun, Heavy Cannon, Rail Spike) paired with the signature Shield Saw melee and blocking tool, favoring positioning and resource management over speed. The Revelati...
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of 6 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Shotgun | Shotgun (Pump-action) | The default single-barrel shotgun and one of the first weapons the Slayer picks up in the Dark Ages campaign. | Damage: High at close range Action: Pump-action Role: Close/medium-range staple | Standard campaign progression pickup early in the game |
| Super Shotgun | Shotgun (Double-barrel) | A double-barrelled powerhouse that disgorges both barrels for a devastating burst at point-blank range. | Damage: Extremely high point-blank burst Action: Double-barrel Role: Close-range finisher | Standard campaign progression pickup |
| Heavy Cannon | Heavy Cannon (Automatic) | A heavy automatic rifle that lays down sustained fire at medium range, the workhorse of the Dark Ages arsenal. | Damage: Consistent automatic fire Action: Automatic Role: Medium-range sustained damage | Standard campaign progression pickup |
| Rail Spike | Railgun (Rail Spike) | A long-range rail weapon that fires a dense impaling spike capable of pinning demons to walls and surfaces. | Damage: High precise damage Action: Single-shot charge Role: Long-range precision / impaling | Standard campaign progression pickup |
| Shield Saw | Melee / Shield | The Slayer's signature Dark Ages weapon: an arm-mounted energy shield that blocks and deflects projectiles, executes perfect parries that reflect enemy fire back, and on melee contact becomes a spinning circular saw that shreds demons. | Defense: Blocks & reflects projectiles Special: Perfect parry reflects fire; saw melee shreds Role: Defense, parry, and melee core | Signature armament central to the Slayer's kit |
| Chain Spear | Spear (Melee, Revelations DLC) | The headline new weapon of the Revelations expansion. | Role: Mobility + melee skewering Special: Zip-and-skewer traversal attacks Expansion: Revelations (2026-07-07) | Unlocked within the Revelations expansion campaign |
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